This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine.
Each asset was created for realistic AAA quality visuals, style, and budget.
Include bee/wasp and flies particle for live movement and action around mesh sources.
NOTE: These assets all are constructed using Nanite for high-quality fidelity polycounts and include low poly versions as well!
Technical Details
Features:
- 40 Meshes ( Split between nanite and low poly versions of each mesh including additional variant meshes)
- High quality and fidelity texture sets – 4k textures
- Master material setup that control the majority of all props and models
- Additional controls for roughness, albedo, normals and more
- Optimized for games
- Moving, active and mesh surface based bee/wasp and flies particles
- Includes both nanite and low poly versions of each mesh
- This product supports Lumen and Nanite for Unreal Engine 5.0+
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Check Documentation
LODs: SmallProp
Number of Meshes: 150
Number of Materials and Material Instances: 20
Number of Textures: 32
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
Documentation and Credits: https://www.notion.so/dekogon/Critters-cd759d0b199f4e22a51dff8a6d29ac4e?pvs=4