Humpback Whale

Date Updated:

Free

Engine Version

File Size

42.5 MB

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Description

Elevate your underwater environments with the Humpback Whale Asset, enhanced by a procedural spline animation system for fluid, dynamic movements.

 

Dive Deeper into Aquatic Realism

This whale behaves in a lifelike manner, opening its mouth near the player and singing optional ‘whale songs’ for an immersive experience.

 

Comprehensive Animation System

  • Procedural Spline Animation: Experience seamless, lifelike movements as the whale navigates through your scenes.
  • Blendspace Integration: Combine 2 swimming animations and 3 distinct poses for natural, fluid motion.

 

 

Optimized Performance and Visual Fidelity

  • 4 Levels of Detail (LODs): Ensure high performance without compromising on visual quality.
  • Dual Texture Types: Choose between high-fidelity and performance-optimized textures to suit your project needs.
  • Pre-configured Material Parent: Fine-tune details like scratches, dirt, and roughness with granular control.

 

 

Ready-to-Use Demo Scene

Jumpstart your project with an included demo scene, featuring:

  • Underwater PostProcess Settings: Create a captivating underwater atmosphere.
  • Caustic Lighting: Enhance realism with dynamic light reflections.
  • Fog and Depth of Field: Add depth and mystery to your scenes.
  • Pre-set Whale Paths: Showcase the power and flexibility of the Spline Blueprint system with multiple whales navigating pre-set paths.

 

 

Additional AssetsPosed Static Mesh

Perfect for museum displays, featuring a plastic-like material to mimic an exhibit.

 

Alternative Texture

A rusted, mossy texture for creating an atmosphere of abandonment.

 

Technical Details

Features:

 

Animations:

– Idle

– Swim

– Pose Left

– Pose Right

– Pose Mouth Open

 

Spline Animation Blueprint controls:

– Starting Distance along spline

– Toggle dynamic speed or maintain a constant speed.

– Toggle whether mouth opens near player

– Mesh Scale

– Show Spline

– Animation Playrates for slow and fast

– Animation Acceleration & Deceleration

– Distance for mouth to start opening

– Timing for how long to swim slow and fast

– Randomness multiplier of timing

– Movement speed acceleration & deceleration

– Movement speeds for slow and fast

– Intensity of rolling around corners

– Non-Dynamic speed, playrate & intensity

– Roll, rotation & movement smoothing values

 

– 1 Skeletal mesh

– A realistic Physics Asset for ragdoll effects (includes throat bone for flubber movement)

– A BlendSpace combined with 4 animations

– 2 Texture types (Adult and Baby)

– 1 Parent Material and 4 Material Instances (2 wet & 2 dry)

 

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of characters: 1

Number of Animations: 5

Animation types: In-place

 

Supported Platforms: Desktop PC / Mac / Xbox 1/ PS4 / HTC Vive / Oculus Rift

Documentation Included: Yes, in Blueprints

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